Games
Any tabletop roleplaying game. You want to play it, bring it along and run it. It doesn't matter whether it's a mainstream system like Dungeons & Dragons, an indie game such as Apocalypse World, or something entirely of your own design. We welcome published and unpublished one-shot scenarios, free-form role-playing, and everything in between.
Game Submission
Games can be submitted in advance via the submission form and will be added to this page. But you can just pitch up with a game on the day and offer it then too!
If you're offering a game, please note that you're still responsible for writing your own sign-up sheet; we don't create them for you. You can download a blank sign-up sheet or create your own custom sheet.
Player Sign-up
Player sign-up will take place on the day, before each game slot. You may want to learn more about our signup system.
Game Schedule
Game submission for Concrete Cow 26 is now open, and games are being added below as the submissions arrive. Additional games will be offered on the day.
(And here's some of what was on offer at Concrete Cow 25.5.)
Morning Games (10am-1.30pm)
Alone in the Deep
Something has gone terribly wrong on the planet Rimor 89. Crew are failing to report for duty, strange sounds are echoing throughout the vessel, and it feels as though the ocean itself is trying to eat the submarine alive. Can the remaining crew figure out what's happening? Or will the Rimor 89 end up as yet another wreck on the ocean floor?
System: Mothership
GM: John Hutchinson
Number of players: 5
Notes: Warnings: threat, violence, body horror, psychological horror, helplessness/drowning.
In Sorte Diaboli - A Heavy Metal Call of Cthulhu Scenario
From the Call of Cthulhu anthology Year of the Goat, coming soon to DrivethruRPG!
Spring 1995, Finland. You're all members of a metal band, headed out to an ancient forest to record your next music video. After the Great God Pan sabotages the band’s filming, you must use all your toughness, grit, and possibly your instruments, if you are to succeed in escaping the forest alive.
System: Call of Cthulhu
GM: Jayson Green
Number of players: 5
Notes: Character pre-gens provided. 2-3 hours duration, including an intro of fleshing out your band at the start.
Content warnings: Body horror, physical transformation, possible PvP.
Afternoon Games (2.30pm-6.30pm)
CRYO-SIQ
You’ve been hired to work aboard a small freighter doing a short level 1 jump through an ungoverned region of space. The cargo is a coffin-sized box. The stipulations are that you don’t open the box, you don’t ask about the box and you don’t ask about the client. There is a hefty bonus payment for the crew, one million credits. Not an unusual job, but unusual pay. Surely nothing can go wrong!
System: Mothership
GM: John Hutchinson
Number of players: 5
Notes: Warnings: threat, violence, body horror, psychological horror, helplessness, drug use, gambling debt.
Fishguts Crawl
You’re broke, bored, and one missed rent payment away from becoming street art. Then a suit from NEGABYTE MEDIA offers you a fat credstick: dive into a rotting megawhale carcass turned illegal rave-dungeon, find their missing “influencer” BikiniCoffin, and bring her back, alive if convenient.
Inside it’s bass, bile, cultists, and worse things nesting in the blubber. The job’s simple. The whale isn’t.
System: CY_BORG
GM: Syd Razavi
Number of players: 4
Age: 18+ (strong language, gore, body horror, drug/club imagery).
Safety: Quick content check-in at the table. We’ll use X-Card / Pause (tap the table or say “pause”), no questions asked.
Tone: Fast, loud, lethal, darkly funny cyberpunk horror.
Rules: CY_BORG taught at the table; pre-gens provided.
Conventions: No PvP unless everyone explicitly opts in. You can always step out for a breather.
Evening Games (7.30pm-11pm)
SILO-15
SILO-15 is a research station orbiting a forsaken icy rock in a backwater system on the Outer Rim. It is owned and operated by Bicycle Day, (to some, unethical) hippie scientists. Communications ceased two days ago and Garvey the Rake, a pit boss in the nearby former mining colony at Siesta-3 Autonomous Zone station, wants to know where his drugs are. He has hired the crew to investigate and retrieve his goods. Surely it's just some minor technical problem, right? Right?
System: Mothership
GM: John Hutchinson
Number of players: 4
Notes: Warnings: threat, violence, body horror, psychological horror, drug use.