Any tabletop roleplaying game. You want to play it, bring it along and run it. It doesn't matter whether it's a mainstream system like Dungeons & Dragons, an indie game such as Apocalypse World, or something entirely of your own design. We welcome published and unpublished one-shot scenarios, free-form role-playing, and everything in between.

Game Submission

Games can be submitted in advance via the submission form and will be added to this page. But you can just pitch up with a game on the day and offer it then too!

If you're offering a game, please note that you're still responsible for writing your own sign-up sheet; we don't create them for you. You can download a blank sign-up sheet or create your own custom sheet.

Player Sign-up

Player sign-up will take place on the day, before each game slot. You may want to learn more about our signup system.

Game Schedule

The schedule for Concrete Cow 24 is in progress, with games being added as they are submitted. Additional games may also be offered on the day.

(Here's some of what was on offer at Concrete Cow 23.5.)

Morning Games (10am-1.30pm)

Who Ate All The Pies?

Your team of monster hunters drives around America visiting different places and solving their monster problems. Somehow, wherever you go, you always seem to be able to find a friendly diner or motel where you can get the lowdown on what's going on in this place. You've just rolled into a new town in Louisiana, passing signs advertising the upcoming town fair, which promises craft stalls, entertainers, and the annual pie eating contest. You could all use a few nights R&R, and maybe this is the place?

System: Monster of the Week (PBTA)
GM: Sue Savage
Number of players: 4
Notes: Age 18+, Buffy/Supernatural style monster hunting, cannibalism, gore

In Its Shadow

Foretold is a way of playing narrative story games driven by a series of prompts; following in the footsteps of games like For The Queen, Women Are Werewolves and In a Wicked Age, the prompts for the story are determined by drawing cards from a deck. You can use any ordinary deck of playing cards with a Foretold game, with the only additional materials needed being these rules to guide you through the game-play.

This iteration of Foretold is a dark tale of Hunters tracking down the supernatural Beast who has dragged its long shadow across the land, bringing darkness in its wake. Taking inspiration from Dracula, this is a tale in which the Hunters have a personal reason for pursuing their prey and all bear the shadow of the Beast themselves.

System: Foretold
GM: James Mullen
Number of players: 4
Notes: Safety Tools: Open Table, Lines & Veils, Pause Button

Afternoon Games (2.30pm-6.30pm)

The Folly of Love

You barely finished a meeting with a client when the phone rang. A panicked butler from the nearby Lacroix mansion called asking for immediate help. His master, the ever-famous (or some would say infamous) Sebastian Lacroix is nowhere to be seen despite hosting a party in his mansion in the outskirts of the city.

With whatever little information you have received from the fear stricken man, you take your trusted trinkets and immediately make your way down to the mansion. If foul play is involved no time can be wasted. Lacroix has made himself many enemies, perhaps one finally decided to act.

A session in my own OSR horror system that requires no prep time nor prior knowledge of rules to play. Pop in, create your investigator in seconds and let’s solve the mystery together.

System: Book in Yellow (own system - currently playtesting)
GM: Omar Aazam
Number of players: 5

Watford Paranormal

Themed from the Wellington Paranornal TV series part created by Taika Waititi, this is the Watford Equivalent. I'm stripping away the americana of the series and running it as a one shot. In this case it's also more comedic. Uses the player centric mystery solving mechanic where you put the clues together to work out whats going on.

System: Public Access
GM: Robin Poole
Number of players: 5

Evening Games (7.30pm-11pm)

Escape from Dino Island

Your group of everyday people are brave and competent, but you're in way over your heads. You thought you had a simple mission, but now you're trapped on a mysterious island. There may be a way out, but first you're going to have to overcome some significant obstacles. And if that wasn't bad enough, the island is overrun by dinosaurs!

A game of action, adventure and survival.

System: Escape from Dino Island (PBTA)
GM: Sue Savage
Number of players: 4
Notes: All ages

Adrift in the End Times

Ragnarok has come, the sun has been eaten and her gore splattered on the earth, The moons light, the stars light has been devoured. The end is so very near.

Your longship sailed from the horror which was Nidaros with a mass of desperate surviviors of all types along with captain and crew. You have spent your time out at sea, but have heard horribles sounds from the seas, the skies and the lands. Giants and sea serpents and unknowably huge wolves have been heard or sighted in your feeble lights.

The Lights seem to keep them at bay. But you are running out of wood. And Ship.

System: Ten Candles
GM: Robin Poole
Number of players: 5
Notes: 18+ Mature themes, Rewind, Script Change safety tools.